reported by CDB Barkley (aka Alan Levine) July 2nd, 2008
As previously noted, the NMC is excited to be hosting CARP’s (Cybernetic Art Research Project) performance of The Wall V-2. The curtain lifted last Friday to that symphonic rock sound of Pink Floyd enhanced by the dance, effects, and audio affects interpreted by CARP.

You can catch this show for the next few weeks at NMC Campus West (127, 47, 612) every Friday and Sunday at 2:00pm PST. If you land on the ground there, just look for the comfy green/white chairs which lift you to the venue.
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published July 2nd, 2008 at 09:48am
Department(s): Arts& What's Happening
reported by CDB Barkley (aka Alan Levine) July 1st, 2008
A bit of time has gone by since the 2008 NMC Summer Conference at Princeton, but we wanted to make sure we jotted a few notes on the closing plenary by Henry Jenkins- an inspirational presentation on What Would Herman Melville Say to Soulja Boy?: Remix Culture and the New Media.
This was not only taking place in a gorgeuos real world facility, Princeton’s Richardson Auditorium in Alexander Hall, but was also live streamed to a remote audience gathered in the Second Life version of the same room.

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published July 1st, 2008 at 03:13pm
Department(s): Audio / Video& People, Places, Things& Teaching and Learning& What's Happening
Tags: nmc2008
reported by NMC Campus Calendar June 30th, 2008
Come to Outreach on NMC Campus for today’s Metanomics show! And as a new feature, you can watch the live video stream and participate in the chat via the metanomics website.
Host Robert Bloomfield interviews Christian Renaud, who until last week was Chief Architect of Networked Virtual Environments for the Cisco Technology Center. Renaud announced [...]
more…
published June 30th, 2008 at 09:45am
Department(s): What's Happening
reported by CDB Barkley (aka Alan Levine) June 24th, 2008
Today, a few NMC staff got to peek in on the rehearsal of what will be one of the most popular performances this summer on Second Life.
Opening Friday, June 27, is an epic production by the Cybernetic Art Research Project (CARP) — The Wall V-2.

On July 21 1990, nine months after the dismantlement of the Berlin Wall, Roger Waters and an all-star cast performed “The Wall” at the Potzdamer Platz in Berlin. The performance was watched by a live audience of 250,000 and an estimated half-billion people on television…
And now, an international team of artists working with the Cybernetic Art Research Project (CARP) bring a unique vision and live performance of “The Wall” to Second Life ™.
The original CARP version of “The Wall” was performed in SL fourteen times to 1260 attendees. Each performance filling sims and to rave reviews.

The NMC is delighted to bring you “THE WALL V-2″! The CARP Team have especially updated and re-scripted near every element of the show for NMC, as well as adding entirely new effects and surprises. “The Wall V-2″ is now even bigger, more colorful and more visually stunning than ever before!
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published June 24th, 2008 at 10:46pm
Department(s): Campus Headlines
reported by NMC Campus Calendar June 20th, 2008
Metanomics, the web’s premier program about the business and policy of virtual worlds, begins an exciting second season on Monday, June 23rd at Noon PST.
For the kick-off program Metanomics host Robert Bloomfield will feature USC’s Second Life and the Public Good Community Challenge, with guests Douglas Thomas (Doctor Ludovico in SL) Associate [...]
published June 20th, 2008 at 12:02pm
Department(s): What's Happening
reported by NMC Campus Calendar June 3rd, 2008
Do not miss out on seeing this entire sim of artistry created by Madcow Cosmos, which is being held over until Tuesday June the 10th.
Madcow Cosmos was born May 23, 1978. A chef by trade he resides in the pacific northwest of the USA. Initially drawn by the simple-to-use creation tools, SL [...]
published June 3rd, 2008 at 10:02am
Department(s): What's Happening
reported by CDB Barkley (aka Alan Levine) May 22nd, 2008
The Center for Intellectual Property 8th Annual Intellectual Property Symposium takes place May 38-30 in Adlelphi Maryland. But you do not have to be in Maryland; you can also attend and participate in this conference in Second Life, an event we are hosting on the NMC Conference Center.
The theme is “Monopoly: Playing the Innovation Game”.
Join the Center for Intellectual Property for its annual symposium exploring the relationship between the U.S. copyright monopoly, technological innovation and higher education institutions.
Although the default rules in U.S. copyright law encourage exclusive ownership and create a limited monopoly, today’s technological and cultural landscape encourages sharing and collaboration. The result is a high-stakes conflict between copyright law and culture. Where do higher education interests reside?
We will discuss these issues in the context of:
* The Development of User Generated Content
* Mass Digitization Projects
* The Transformation of “Authorship”
* Use of Wikis, Blogs and other Technologies in the Development of Scholarship
All of the sessions from Maryland will be video streamed live into Second Life, and the breakout discussions will take place here as well with summaries shared across locations.
If you are interested in attending, see the online registration and the specific information on the Second Life Simulcast. Oops, regular registration ends May 23!
published May 22nd, 2008 at 03:36pm
Department(s): Campus Headlines
reported by NMC Campus Calendar May 22nd, 2008
The Center for Intellectual Property 8th Annual Intellectual Property Symposium takes place May 38-30 in Adlelphi Maryland. But you do not have to be in Maryland; you can also attend and participate in this conference in Second Life, an event we are hosting on the NMC Conference Center.
The theme is “Monopoly: Playing the Innovation Game”.
[...]
published May 22nd, 2008 at 12:02pm
Department(s): What's Happening
reported by Larry Pixel (aka Larry Johnson) May 15th, 2008
The New Media Consortium (NMC) announced today the call for proposals for the 2008-09 NMC Virtual Learning Prize, a $100,000 competitive program of awards intended to create a collection of innovative open-source learning experiences that make use of the unique attributes of a virtual learning environment. (See the press release.)
As many as 20 NMC Virtual Learning Prizes will be awarded in 2008. Each of the US$5,000 awards will provide a cash incentive paid to the awardee of $500 as well as $4,500 in expert development assistance from the NMC Virtual Worlds team to create the learning experience. The range of inworld services available to awardees to actualize the proposed ideas includes professional building, scripting, design, animation, avatar design, and/or related services.

The NMC is committed to pushing the boundaries of how we collectively view teaching and learning in virtual space. The NMC Virtual Learning Prize is envisioned as a way to surface and realize creative ideas for how to make optimal use of a virtual setting, using a process that provides recognition, financial incentives, professional development services, and a return for education as a whole.
"Projects funded under the NMC Virtual Learning Prize program will be those that make learning fresh or novel, or that illustrate concepts that are usually very difficult to teach," explains Dr. Larry Johnson, NMC's CEO and director of NMC Virtual Worlds. "We are seeking immersive learning experiences in particular, as well as tools that support the craft of teaching. We hope to see a number of proposals with broad applicability across disciplines as that will allow us to maximize the reach of the shared resources that are to be developed under this program."
As a requirement of funding, all materials and content produced as part of the program will be licensed for broad use under the Creative Commons Attribution-Share Alike 3.0 United States License. Proposal authors will retain full copyright to finished products, and all funded materials will be made available to educators and educational institutions at no cost via either the NMC's Educational Resource Center on Learning in Second Life or via the NMC's website, as applicable.
For the 2008-9 award year, funded ideas will be limited to those that can be implemented in the virtual worlds of Second Life or Project Wonderland. In future years, the program may be expanded to other virtual world platforms.
Review of proposals will begin on June 16, 2008, and proposals will continue to be accepted until all funds have been expended.
For further information, or to download a proposal submission form, please see the Virtual Learning Prize website. Questions related to the criteria or the submission of an application should be directed to virtual-learning@nmc.org.
published May 15th, 2008 at 11:30pm
Department(s): Campus Headlines& Second Life News& Teaching and Learning& What's Happening
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