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Preconference sessions require advance registration,
and fees for these special extended-length workshops are in addition
to the normal Summer Conference registration fees. All preconference
sessions will be held Wednesday, June 15, 2005.
Seating is limited, so early registration is recommended.
| 8:30 am
- 4:00 pm |
All
Day Sessions ($249 per person) |
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| Access by Design |
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| Design is the process of making decisions about
how a thing is made - how it looks, how it operates, how it
is put together. Good design decisions have a basis: a purpose
to uphold and best practices for achieving that purpose. For
example, the purpose of type is to be read, and best practices
provide conventions for setting type size for optimal readability.
Current practices in web design often fail to uphold the
primary purpose of the web - to provide access - as other
criteria take precedence, such as visual design and interactivity.
When decisions are made that impede access, design becomes
an impediment, undermining the web's founding principle of
universal access.
In this session attendees will identify the fundamental attributes
of universally usable web sites and cover best practice guidelines
for designing web sites that people, in all their diversity,
can use.
Sarah Horton, Dartmouth College |
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| Apple Final Cut Studio |
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| This double-length hands-on session will be a
whirlwind of information on video production with Final Cut
Studio. The session will start with a basic review of the powerful
features of Final Cut Pro, and move on to the detailed, finer
points of editing, composting, title creation, soundtrack design
and preparation for delivery of your project. This session will
also introduce you to the other applications in Final Cut Studio
including Motion, Soundtrack Pro and DVD Studio Pro. To participate,
you should have a thorough familiarity with nonlinear film editing,
OS X, and previous experience using Final Cut Pro.
Apple Professional Training Staff |
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| Motion Graphics in Adobe After Effects 6.5: From Storyboard to Execution |
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This session will explore concepts, workflow and production techniques that are essential in creating a Motion
Graphics Project while working in Adobe After Effects as well as brand new versions of Adobe Photoshop CS2
and Adobe Illustrator CS2. Topics will include researching ideas, rough storyboards, logo design, style pages,
polished storyboards, building elements and compositing. Come see how Adobe After Effects 6.5 software
continues to set new standards in motion graphics and visual effects for film, video, DVD, and the Web.
"Adobe and NMC have decided as an extra conference bonus to
offer the Adobe all day PreConference Workshop "Motion
Graphics in Adobe After Effects 6.5: From Storyboard to Execution"
at no cost to conference attendees. If you would like to take advantage of this special
opportunity, please contact the NMC office at 512-445-4200. Seating is limited, register now!"
Adobe Professional Training Staff |
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| 8:30 am
- 11:30 am |
Morning
Sessions ($149 per person) |
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| Designer Tips AND Tricks for Flash
Professional MX 2004 |
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| This session is aimed at experienced Flash designers
interested in learning more about working with Flash video,
game design and mobile applications. Flash applications run
on Windows, Macintosh, Unix, the Web, handhelds, and even cell
phones. Learn to deliver rich content to web users at all badwidths
using the Macromedia Flash file format (SWF).
John Schuman, Macromedia |
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| Operationalizing Quality
Assurance in Online Course Design |
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Based on an extensive review of
literature and best practices on quality and online course
design, this workshop proposes a systematic process to ensure
designing quality online courses. It employs a lifecycle approach
that considers quality as an ongoing/iterative process where
content, design and production templates are built based on
QA checklists and requirements. The Workshop is structured
around presentations, small group activities and opportunities
for questions and discussions. This session is intended for
all individuals involved in planning, designing or producing
online courses and programs.
M'hammed Abdous, Old Dominion University |
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| Playing Games in Education - or,
Thank You Mario... But Our Princess Is In Another University! |
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| As highlighted in the 2005 Horizon Report, educational
gaming is poised to become a key component of teaching practice.
This presents a fascinating, powerful, and fun new tool for
faculty to explore, even those unfamiliar with designing - or
playing - modern computer games. This workshop provides a concise
and practical introduction to the whys, wherefores, and hows
of gaming. We will review the history and theoretical underpinnings
of gaming, and the current research on gaming and education,
and discuss how to put them to use effectively. We will also
examine - and use - some cost-effective tools for game design
and implementation. Plenty of hands-on experience playing games
will be provided throughout - no need to bring a bag full of
quarters, though.
Ruben R. Puentedura, Hippasus |
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| 1:00 pm - 4:00 pm |
Afternoon
Sessions ($149 per person) |
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| Shot to Shinola: Better
Videoconferencing from iChat to DVTS |
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| This session is intended to help anyone that currently
uses videoconferencing or is wanting to use it. This session will introduce
and demonstrate the range of conferencing tools and standards,
but more importantly participants will be shown a series of
simple things they can do to make their instructional or administrative
conferences look and sound better. There will be time for some
hands-on after the demo presentation.
Tom Bray, University of Michigan
John MacDermott, University of Pennsylvania |
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| Techniques for Accessible Flash
Design |
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With the growing importance of
rich media and multimedia on the web, it is important for
educators to address issues of accessibility. This presentation
provides an in-depth look at Flash accessibility. The discussion
will include an overview of standards, common concerns and
central techniques. Real life examples will be used to provide
a context for the issues presented. An understanding of Flash
authoring and ActionScript will be presumed.
Bob Regan, Macromedia |
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