Virtual Reality and the Future of Learning NMCA WorkshopThe NMC Academy is proud to offer NMCA Workshops as part of its catalog. NMCA Workshops may be held online or face-to-face. They are designed to be a full or half-day event. Registration for the workshop is required to earn credit. This workshop is being held at an event: 2016 NMC Summer Conference 06/13/2016 - 06/16/2016MAGIC Center 159 Lomb Memorial Drive Rochester Rochester, NY 14623NMCA Workshop Schedule:06/14/2016 09:00 AM - 12:00 PM EDTNot available at this time This experiential workshop explores the learning opportunities afforded through the development of virtual reality devices, platforms and experiences. Presenters will review projects that can be implemented in the classroom, makerspaces, innovation centers and VR labs. Participants will examine the different approaches to virtual reality, from inexpensive VR (Google Cardboard), mid-range devices such as the Samsung Gear VR, and the higher end Oculus Rift. Virtual Reality offers immersive interactive experiences that create compelling learning resources and environments. These developments require innovation in pedagogy, learning space design and institutional culture. Share0Share0Share1Share1Share0Share0 Session Syllabus Objectives Outcomes Virtual Reality and the Future of Learning Description Resources Interest Level: Session Resources Tuesday 14th of June 2016 09:00 AM — 12:00 PM EDT Add to calendar Session Type Session Pathway Audience Skill Preconference Workshop Technology Futures all all Faculty MayaGeorgieva EmoryCraig Maya Georgieva Digital Bodies - Immersive Learning Maya Georgieva is an EdTech strategist, author and speaker with more than 15 years of experience in higher education and global education policy. Her most recent work focus on learning design, innovation, storytelling, emerging technologies, immersive VR and AR experiences and digital strategy. Maya actively writes and speaks on the topics of innovation and the future of education and consults organizations and startups in this space. She is the co-founder and partner at Digital Bodies, a global consulting group focusing on the impact of immersive and virtual technologies on education and society. Maya is a member of the Expert Panel for the New Media Consortium Horizon Report for Higher Education and sits on several educational and corporate learning boards. Maya has been instrumental in developing partnerships within and outside of higher education with startups, corporate and non-government organizations. Previously she was the Associate Director of the Center for Innovation in Teaching and Learning at the Stern School of Business, New York University. Maya provided strategic leadership to advance academic initiatives that transformed the teaching-learning environment. She has spearheaded the implementation of instructional design and technology, learning space design, blended and online learning, digital storytelling and faculty development. Her most recent work and projects focus on design thinking and the innovative use of immersive and mobile technology to foster higher levels of student engagement. Maya is the recipient of the 2014 Campus Tech Education Futurist Award. Watch Maya’s Five Minutes of Fame talk on innovation in education delivered at the 2013 New Media Consortium. In 2014, Maya was invited to deliver her second Five Minutes of Fame talk at NMC with focus on the design of new learning experiences and the future of education. Her work has been featured at EDUCAUSE, ELI, New Media Consortium (NMC), Sloan-C, EdMEDIA, Campus Technology, GMAC, AACSB, SXSW, Google and Intel Engage Education. In 2010 – 2011, in partnership with XanEdu Publishing Maya lead the iPad pilot initiative at Stern. The project was recognized with the Campus Technology Innovator Award for designing a student centered iPad App. Emory Craig College of New Rochelle As Director of eLearning and Instructional Technologies at the College of New Rochelle, Emory Craig is responsible for broad range of instructional technology initiatives, faculty development and the integration of emerging technologies in the curriculum. A Frye Fellow and active participant in EDUCAUSE, ACM, and AACE, he has served as a program evaluator and consultant for a number of international organizations. A writer and frequent speaker at conferences, his current research is on the use of social networks to engage students in the global community and the sensory and cognitive implications of wearable technologies and virtual reality platforms in the learning environment. He is actively involved in the New York City startup community and is currently teaching an interdisciplinary seminar on the impact of the digital revolution on mass media, social relationships and the power of ideas.