2007 Horizon Project del.icio.us Links

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Updated: 14 hours 40 min ago

Publius Project - Melissa Hagemann: Open Scholarship

Sat, 2008-06-07 04:52
Lessons from the open access movement, which Peter Suber has played a pivotal role in developing, are now being applied to open education.

Research Agenda - Horizon Project

Mon, 2008-06-02 18:27

Flickr: Boston Public Library's Photostream

Sun, 2008-06-01 05:13
The BPL is posting scans of historic books and items in flickr, as Dave Weiberger calls "scan and release"

horizonproject " home

Thu, 2008-05-29 15:44
This is a collaborative global project between classrooms in diverse geographical locations.

Dungeons And Dragons Goes Interactive

Fri, 2008-05-23 06:50
Dungeons and Dragons, the role-playing game system introduced in the 1970's that launched a generation of lunch room gaming, is coming firmly into the 21st century with its next update.

Revenge of the gamers: World of Warcraft is honing tomorrow's leaders

Mon, 2008-05-12 09:49
The authors found that these games closely mirror the evolving world of business: distributed decision-making, rapid response, ad hoc teams, and leadership through collaboration rather than authority.

Don't let the grey fade away - Information World Review

Wed, 2008-05-07 06:55
Online efforts underway to open the door to a wealth of quality information that would otherwise languish on shelves or disappear forever - Grey literature, digitized PhD theses, and more

Games Without Frontiers: Online Play Kicks 'Grand Theft Auto IV' Into Overdrive

Wed, 2008-05-07 06:43
The sheer scale of Liberty City makes for online console play that's far more open-ended than anything I'd ever before seen.

Connecting Worlds

Tue, 2008-05-06 19:23
blog about virtual worlds

Myrl || Connecting Worlds

Tue, 2008-05-06 19:22
We are busy building Myrl, a social network for the Metaverse. Here your avatar can connect to multiple online worlds and to the web.

Association of Virtual Worlds

Sun, 2008-04-27 06:12
The Association of Virtual Worlds is the first virtual' association dedicated to virtual worlds, MMORPGs, casual games, and social networks where members can enjoy the benefits of a 2D social network as well as the experience of a 3D virtual world.

The Blue Book: A Consumer Guide to Virtual Worlds (Association of Virtual Worlds)

Sun, 2008-04-27 06:11
The Blue Book contains over 250 virtual worlds. Each world is listed alphabetically and includes a web address and brief description.

Old and Young Playing a Video Game

Sat, 2008-04-26 06:57
Can a virtual world bring together young and old people to explore a community's history in a shared video game experience?

Virtual Worlds & the Cognitive Surplus - O'Reilly Radar

Fri, 2008-04-25 11:03
Amidst the flurry of media stories about Second Life, my immediate reaction to the hype surrounding Second Life was to compare it to the benchmark that Clay cited in his talk: hours of TV viewing per capita.