Wednesday 15th of June 2016 09:00 AM — 10:30 AM EDT
Rochester Riverside Convention Center 
Room: Grand Lilac Ballroom
Constance Steinkuehler (University of Wisconsin - Madison)
Constance Steinkuehler is an Associate Professor in Digital Media at the University of Wisconsin–Madison, Co-Director of the Games+Learning+Society (GLS) lab at the Wisconsin Institute of Discovery, and Chair of their annual GLS Conference. She currently serves as Executive Director of the Higher Education Videogames Alliance (HEVGA), an organization of higher education leaders whose mission is to underscore the cultural, scientific, and economic importance of video game programs in colleges and universities. In 2011-2012, she served as Senior Policy Analyst in the White House Office of Science and Technology Policy (OSTP) where she advised on national initiatives related to videogames. Policy work there included the coordination of cross-agency efforts to leverage games toward national priority areas (e.g. childhood obesity, early literacy, STEM education) and the creation of new partnerships to support an ecosystem for more diversified innovation in commercial and non-commercial games. Constance’s research is on cognition and learning in commercial entertainment games and, more recently, games designed for impact. Current interests include the neuroscience of games (particularly in the areas of attention and emotional and social well-being), literacy and games, scientific reasoning and games, and the development of mixed methodologies for heterogeneous game-based data sets. Through the GLS lab, she collaborates with game designers, neuroscientists, telemetry data scientists, and top notch scientists at the WID. Game title credits include Tenacity (designed to foster self-regulation of attention) and Crystals of Kaydor (designed to increase social acuity and empathy). Her research and leadership work has been featured in Science, Wired, USA Today, New York Times, ABC, CBS, CNN NPR, BBC and The Chronicle of Higher Education. Constance’s work has been funded by the MacArthur Foundation, the National Academy of Education/Spencer Foundation, the Gates Foundation, and the National Science Foundation. She has published over twenty peer reviews publications on games and learning, edited three special issues of peer reviewed academic journals focused on the intellectual life of games and two books, and served on the authoring committee of the 2009 National Academies of Science report entitled Learning Science: Computer Games, Simulations, and Education. Constance has a PhD in Literacy Studies, an MS in Educational Psychology, and three Bachelor Degrees in Mathematics, English, and Religious Studies. Her dissertation was a cognitive ethnography of the MMOs Lineage I and II where she served as siege princess for the LegendsOfAden guild. Her husband Kurt Squire is also a games for learning designers and scholar. They live with their two little gamers in Madison, Wisconsin.
The University of Wisconsin–Madison, founded in 1848, has long been recognized as one of America's great universities. A public, land-grant institution, UW–Madison offers a complete spectrum of liberal arts studies, professional programs and student activities. Spanning 933 acres along the southern shore of Lake Mendota, the campus is located in the city of Madison. UW–Madison is the oldest and largest campus in the University of Wisconsin System, a statewide network of 13 comprehensive universities, 13 freshman-sophomore transfer colleges and an extension service. One of two doctorate-granting universities in the system, UW–Madison’s specific mission is to provide “a learning environment in which faculty, staff and students can discover, examine critically, preserve and transmit the knowledge, wisdom and values that will help insure the survival of this and future generations and improve the quality of life for all.” The university achieves these ends through innovative programs of research, teaching and public service. Throughout its history, UW–Madison has sought to bring the power of learning into the daily lives of its students through innovations such as residential learning communities and service-learning opportunities. Students also participate freely in research, which has led to life-improving inventions ranging from more fuel-efficient engines to cutting-edge genetic therapies. 
 Thursday 16th of June 2016 03:30 PM — 05:00 PM EDT
Rochester Riverside Convention Center 
Room: Grand Lilac Ballroom
Bryan Alexander (Bryan Alexander Consulting)
Bryan Alexander is a futurist, researcher, writer, speaker, consultant, and teacher, working in the field of how technology transforms education. He completed his English language and literature PhD at the University of Michigan in 1997, with a dissertation on doppelgangers in Romantic-era fiction and poetry. Then Bryan taught literature, writing, multimedia, and information technology studies at Centenary College of Louisiana. There he also pioneered multi-campus interdisciplinary classes, while organizing an information literacy initiative. From 2002 to 2014 Bryan worked with the National Institute for Technology in Liberal Education (NITLE), a non-profit working to help small colleges and universities best integrate digital technologies. With NITLE he held several roles, including co-director of a regional education and technology center, director of emerging technologies, and senior fellow. Over those years Bryan helped develop and support the nonprofit, grew peer networks, consulted, and conducted a sustained research agenda. In 2013 Bryan launched a business, Bryan Alexander Consulting, LLC. Through BAC he consults throughout higher education in the United States and abroad. Bryan also speaks widely and publishes frequently. His two most recent books are Gearing Up For Learning Beyond K-12 and The New Digital Storytelling.
 
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